Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
Warehouse
: 3

Discard 3 cards.

Action
Distant Lands
: 5

Put this on your Tavern mat.
Worth 4 Victory Points if on your Tavern mat at the end of the game (otherwise worth 0 Victory Points).

Action
Reserve
Victory
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
Bazaar
: 5
Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Chancellor
: 3
Action
Silk Road
: 4

Worth 1 Victory for every 4 Victory cards in your deck (round down).

Victory
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action