Gold Stack

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Duplicate
: 4

Put this on your Tavern mat.
When you gain a card costing up to 6 Treasure, you may call this, to gain a copy of that card.

Action
Reserve
Marauder
: 4

Gain a Spoils from the Spoils pile. Each other player gains a Ruins.

Action
Attack
Looter
Lost City
: 5

When you gain this, each other player draws a card.

Action
Treasure Trove
: 5

When you play this, gain a Gold and a Copper.

Treasure
Coin of the Realm
: 2

When you play this, put it on your Tavern mat.
Directly after resolving an Action, you may call this, for +2 Actions.

Treasure
Reserve
Magpie
: 4

Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie.

Action
Counterfeit
: 5

When you play this, you may play a Treasure from your hand twice. If you do, trash that Treasure.

Treasure
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
Hireling
: 6

At the start of each of your turns for the rest of the game:
+1 Card
(This stays in play.)

Action
Duration
This game was custom designed
0