test one

Cache
:

When you gain this, gain two coppers.

Treasure
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Miser
: 4

Choose one: Put a Copper from your hand onto your Tavern mat; or +1 Treasure per Copper on your Tavern mat.

Action
Band of Misfits
: 5

Play this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play.

Action
Mystic
: 5

Name a card.
Reveal the top card of your deck.
If it's the named card, put it into your hand.

Action
Ratcatcher
: 2

Put this on your Tavern mat.
At the start of your turn, you may call this, to trash a card from your hand.

Action
Reserve
Cutpurse
: 4

Each other player discards a Copper (or reveals a hand with no Copper).

Action
Attack
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Knights
: 5
Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
This game was custom designed
Login or register to tag items
0