2012 DominionStrategy.com Kingdom Design Challenge Finalist #5

Vineyard
:

Worth 1 victory point for every 3 Action cards in your deck (rounded down).

Victory
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Horn of Plenty
: 5

When you play this, gain a card costing up to 1 treasure per differently named card you have in play, counting this. If it's a Victory card, trash this.

Treasure
Royal Seal
: 5

While this is in play, when you gain a card, you may put that card on top of your deck.

Treasure
Herbalist
: 2

When you discard this from play, you may put one of your Treasures from play on top of your deck.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Mandarin
: 5

Put a card from your hand on top of your deck.
When you gain this, put all Treasures you have in play on top of your deck in any order.

Action
Trading Post
: 5

Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand.

Action
This game was custom designed
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