5-23-2013

Vineyard
:

Worth 1 victory point for every 3 Action cards in your deck (rounded down).

Victory
Watchtower
: 3

Draw until you have 6 cards in hand.

When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck.

Action
Reaction
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Mint
: 5

You may reveal a Treasure card from your hand. Gain a copy of it.

When you buy this, trash all Treasures you have in play.

Action
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Tournament
: 4

Each player may reveal a Province from his hand.
If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck.
If no-one else does, +1 Card, +1 Treasure.

Action
Apprentice
: 5

Trash a card from your hand.
+1 card per Treasure it costs.
+2 cards if it has a potion in its cost.

Action
Counting House
: 5

Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand.

Action
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
This game was randomly generated
None
Login or register to tag items
0