Alchemist's Intrigue

Transmute
:

Trash a card from your hand.
If it is an...
Action card, gain a Duchy.
Treasure card, gain a Transmute.
Victory card, gain a Gold.

Action
Secret Chamber
: 2

Discard any number of cards. + 1 Treasure per card discarded.

When another player plays an Attack card, you may reveal this from your hand. If you do, +2 Cards from your hand on top of your deck.

Action
Reaction
Alchemist
: 3

When you discard this from play, you may put this on top of your deck if you have a Potion in play.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Mining Village
: 4

You may trash this card immediately. If you do, +2 Treasure.

Action
Vineyard
:

Worth 1 victory point for every 3 Action cards in your deck (rounded down).

Victory
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Torturer
: 5

Each other player chooses one: he discards 2 cards; or he gains a Curse card, putting it in his hand.

Action
Attack
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