Card Movement

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Oracle
: 3

Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses.

Action
Attack
Village
: 3
Action
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Crossroads
: 2

Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.

Action
Shanty Town
: 3

Reveal your hand. If you have no Action cards in hand, +2 Cards.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Cartographer
: 5

Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order.

Action
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
This game was custom designed
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