Dame Molly's Merchants and Markets

Haven
: 2

Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

Action
Duration
Great Hall
: 3
Action
Victory
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Trading Post
: 5

Trash 2 cards from your hand. If you do, gain a Silver card; put it into your hand.

Action
Farmland
: 6

When you buy this, trash a card from your hand.
Gain a card costing exactly 2 Treasure more than the trashed card.

Victory
Forager
: 3

Trash a card from your hand. +1 Treasure per differently named Treasure in the trash.

Action
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Knights
: 5
Action
Wine Merchant
: 5

Put this on your Tavern mat.
At the end of your Buy phase, if you have at least 2 Treasure unspent, you may discard this from your Tavern mat.

Action
Reserve
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
This game was custom designed
9
Average: 9 (1 vote)