Dash for Dukes

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Market
: 5
Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Navigator
: 4

Look at the top 5 cards of your deck. Either discard all of them, or put them back on top of your deck in any order.

Action
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Harem
: 6
Treasure
Victory
This game was randomly generated
None
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Average: 6 (1 vote)