Every Hermit has a Story to Tell [Mission + Travelling Fair]

Peasant
: 2

When you discard this from play, you may exchange it for a Soldier.

Action
Traveller
Squire
: 2

Choose one: +2 Actions; or +2 Buys; or gain a Silver.
When you trash this, gain an Attack card.

Action
Hermit
: 3

Look through your discard pile. You may trash a card from your discard pile or hand that is not a Treasure.
Gain a card costing up to 3 Treasure.
When you discard this from play, if you did not buy any cards this turn, trash this and gain a Madman from the Madman pile.

Action
Artificer
: 5
Action
Storyteller
: 5

Play up to 3 Treasures from your hand. Pay all of your Treasure; +1 Card per Treasure paid.

Action
Raze
: 2

Trash this or a card from your hand.
Look at a number of cards from the top of your deck equal to the cost in Treasure of the trashed card. Put one into your hand and discard the rest.

Action
Caravan Guard
: 3

At the start of your next turn, +1 Treasure.
When another player plays an Attack card,
you may play this from your hand.
(+1 Action has no effect if it's not your turn.)

Action
Duration
Reaction
Magpie
: 4

Reveal the top card of your deck. If it's a Treasure, put it into your hand. If it's an Action or Victory card, gain a Magpie.

Action
Relic
: 5

When you play this, each other player puts his -1 Card token on his deck.

Attack
Treasure
Swamp Hag
: 5

Until your next turn, when any other player buys a card, he gains a Curse.
At the start of your next turn:
+3 Treasure

Action
Attack
Duration
This game was custom designed
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