The Iron Lance (a nod at Stephen Lawhead's book)

Crossroads
: 2

Reveal your hand. +1 Card per Victory card revealed. If this is the first time you played a Crossroads this turn, +3 Actions.

Action
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action
Margrave
: 5

Each other player draws a card, then discards down to 3 cards in hand.

Action
Attack
Stables
: 5

You may discard a Treasure. If you do, +3 cards and +1 Action.

Action
Fishing Village
: 3

At the start of your next turn:
+1 Action
+1 1 Treasure

Action
Duration
Cutpurse
: 4

Each other player discards a Copper (or reveals a hand with no Copper).

Action
Attack
Haggler
: 5

While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.

Action
Outpost
: 5

You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns.

Action
Duration
Border Village
: 6

When you gain this, gain a card costing less than this.

Action
This game was custom designed
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