Let's give them a chance.

Poor House
: 1

Reveal your hand. -1 Treasure per Treasure card in your hand, to a minimum of 0 Treasure.

Action
Bureaucrat
: 4

Gain a Silver card; put it on top of your deck. Each other player reveals a Victory card from his hand and puts it on his deck (or reveals a hand with no Victory cards).

Action
Attack
Rats
: 4

Gain a Rats. Trash a card from your hand other than a Rats (or reveal a hand of all Rats).
When you trash this, +1 Card.

Action
Junk Dealer
: 5

Trash a card from your hand.

Action
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Fortress
: 4

When you trash this, put it into your hand.

Action
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Mystic
: 5

Name a card.
Reveal the top card of your deck.
If it's the named card, put it into your hand.

Action
Hunting Grounds
: 6

When you trash this, gain a Duchy or 3 Estates.

Action
This game was custom designed
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