Margraves, Oracles, and Urchins hide in Bandit Camps

Vagrant
: 2

Reveal the top card of your deck. If it's a Curse, Ruins, Shelter, or Victory card, put it into your hand.

Action
Storeroom
: 3

Discard any number of cards. +1 Card per card discarded. Discard any number of cards. +1 Treasure per card discarded the second time.

Action
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Wandering Minstrel
: 4

Reveal the top 3 cards of your deck. Put the Actions back on top in any order and discard the rest.

Action
Embassy
: 5

Discard 3 cards.
When you gain this, each other player gains a Silver.

Action
Oracle
: 3

Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses.

Action
Attack
Urchin
: 3

Each other player discards down to 4 cards in hand.
When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.

Action
Attack
Trader
: 4

Trash a card from your hand. Gain a number of Silver equal to its cost in coins.
When you would gain a card, you may reveal this from your hand. If you do, instead, gain a Silver.

Action
Reaction
Bandit Camp
: 5

Gain a Spoils from the Spoils pile.

Action
Margrave
: 5

Each other player draws a card, then discards down to 3 cards in hand.

Action
Attack
This game was randomly generated
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