Rapid Expansion

Herbalist
: 2

When you discard this from play, you may put one of your Treasures from play on top of your deck.

Action
Baron
: 4

You may discard an Estate card. If you do, +4 Treasure. Otherwise, gain an Estate card.

Action
Talisman
: 4

While this is in play, when you buy a card costing 4 treasure or less that is not a Victory card, gain a copy of it.

Treasure
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
Expand
: 7

Trash a card from your hand. Gain a card costing up to 3 treasure more than the trashed card.

Action
This game was custom designed
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