Wizard School

Apothecary
: 2

Reveal the top 4 cards of your deck.
Put the revealed Coppers and Potions into your hand. Put the other cards back on top of your deck in any order.

Action
Scrying Pool
: 2

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice. Then reveal cards from the top of your deck until you reveal one that is not an Action.
Put all of your revealed cards into your hand.

Action
Attack
Familiar
: 3

Each other player gains a Curse.

Action
Attack
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Market
: 5
Action
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Golem
: 4

Reveal cards from your deck until you reveal 2 Action cards other than Golem cards.
Discard the other cards, then play the Action cards in either order.

Action
Council Room
: 5

Each player draws a card.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
This game was custom designed
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