Zen-fidels

Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Spice Merchant
: 4

You may trash a Treasure from your hand. If you do, choose one: +2 Cards and +1 Action; or +2 Treasure and +1 Buy.

Action
Market
: 5
Action
Outpost
: 5

You only draw 3 cards (instead of 5) in this turn's Clean-up phase. Take an extra turn after this one. This can't cause you to take more than two consecutive turns.

Action
Duration
Scheme
: 3

At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn put it on your deck.

Action
Cutpurse
: 4

Each other player discards a Copper (or reveals a hand with no Copper).

Action
Attack
Mandarin
: 5

Put a card from your hand on top of your deck.
When you gain this, put all Treasures you have in play on top of your deck in any order.

Action
Minion
: 5

Choose on: +2 Treasure, or discard your hand, +4 Cards, and each other player with at least 5 cards in hand discards his hand and draws 4 cards.

Action
Attack
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
This game was custom designed
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