atomic 001 - 2P

Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Mint
: 5

You may reveal a Treasure card from your hand. Gain a copy of it.

When you buy this, trash all Treasures you have in play.

Action
Treasury
: 5

When you discard this from play, if you didn't buy a Victory card this turn, you may put this on top of your deck.

Action
Cutpurse
: 4

Each other player discards a Copper (or reveals a hand with no Copper).

Action
Attack
Treasure Map
: 4

Trash this and another copy of Treasure Map from your hand. If you do trash two Treasure Maps, gain 4 gold cards, putting them on top of your deck.

Action
Merchant Ship
: 5

Now and at the start of your next turn: +2 Treasure.

Action
Duration
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
This game was randomly generated
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3
Average: 3 (1 vote)

Comments

Not a very interesting game.

Not a very interesting game. Got lucky with Treasure Map early in the game and had some fun with a couple Mountebanks but overall very meh.