Coast Guarded
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: 4
Set aside this and another card from your hand. Return them to your deck at the end of the game. Action Victory |
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: 5
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper. Action Attack |
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: 2
Now and at the start of your next turn: +1 Treasure. While this is in play, when another player plays an Attack card, it doesn't affect you. Action Duration |
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: 4
Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand. Action
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: 5
When you play this, the player to your left names a card. You can't buy that card this turn. Treasure
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Comments
We enjoyed this one, a
We enjoyed this one, a variation we acted on the random "rough seas" game we played earlier. the addition of island and cellar allowed for more efficiency than we were getting out of native village and smugglers. grand Makret may be ripe for replacement next. fun game. ended 75 to 70, with an isand based strategy prevailing over one that used mountebank.