To Copper or not to Copper

Poor House
: 1

Reveal your hand. -1 Treasure per Treasure card in your hand, to a minimum of 0 Treasure.

Action
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Fortress
: 4

When you trash this, put it into your hand.

Action
Counting House
: 5

Look through your discard pile, reveal any number of Copper cards from it, and put them in your hand.

Action
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
Beggar
: 2

Gain 3 coppers, putting them into your hand.
When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.

Action
Reaction
Coppersmith
: 4

Copper produces an extra 1 Treasure this turn.

Action
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
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You can add the following

You can add the following Events and Landmarks to this set

Events:
Dominate
Banquet

Landmarks:
Fountain
Tomb