Criminals Read the Fine Print

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Smithy
: 4
Action
Council Room
: 5

Each player draws a card.

Action
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Festival
: 5
Action
Stash
: 5

When you shuffle, you may put this anywhere in your deck.

Treasure
This game was randomly generated
None
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4.5
Average: 4.5 (2 votes)

Comments

First Stash game I'd played.

First Stash game I'd played. We used 12 of the blank cards to work as the Stash, and simply played them upside down (Stash has a red back from what I've heard). However, since Stash is a Treasure card, it didn't provide the protection against Thief I had been planning on.

That's right! --The Thief

That's right!
--The Thief

If you put the Stash directly

If you put the Stash directly on top after shuffling, then deal your hand, when is it susceptible to the thief?

I had three Stash cards at

I had three Stash cards at one point, so I was staggering them a bit in the deck.