Dark Tactician

Wishing Well
: 3

Name a card. Reveal the top card of your deck. If it is the named card, put it into your hand.

Action
Farming Village
: 4

Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards.

Action
Cartographer
: 5

Look at the top 4 cards of your deck. Discard any number of them. Put the rest back on top in any order.

Action
Rabble
: 5

Each other player reveals the top 3 cards of his deck, discards the revealed Action and Treasures, and puts the rest back on top in any order he chooses.

Action
Attack
Tactician
: 5

Discard your hand. If you discarded any cards this way, then at the start of your next turn, +5 Cards, +1 Buy, and +1 Action.

Action
Duration
Conspirator
: 4

If you've played 3 or more Actions this turn (counting this); +1 Card, +1 Action.

Action
Ironworks
: 4

Gain a card costing up to 4 Treasure.

If it is an...

Action card, +1 Action
Treasure card, +1 Treasure
Victory card, +1 card

Action
Council Room
: 5

Each player draws a card.

Action
Royal Seal
: 5

While this is in play, when you gain a card, you may put that card on top of your deck.

Treasure
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
This game was randomly generated
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8
Average: 8 (1 vote)

Comments

Catacombs replaced Rabble,

Catacombs replaced Rabble, and Vagrant replace Wishing Well in the games that was actually played, but alas no Dark Ages cards here. This actual game was also played with shelters.

My wife went and triple Provinced one turn getting the extra buys from the Tactician and Council Room, her single bank was worth $9.

Then I picked up 1. Then She Got 1, Then I was able to get 2 then a duchy, she ended the game with $24 and picking up the last province and 2 duchies with her other buys