Deck Burner

Courtyard
: 2

Put a card from your hand on top of your deck.

Action
Chancellor
: 3
Action
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Laboratory
: 5
Action
University
: 2

You may gain an Action card costing up to 5 treasure.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Golem
: 4

Reveal cards from your deck until you reveal 2 Action cards other than Golem cards.
Discard the other cards, then play the Action cards in either order.

Action
Council Room
: 5

Each player draws a card.

Action
Market
: 5
Action
This game was custom designed
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Comments

Ok, I finally got a chance to

Ok, I finally got a chance to play this. The deck does have rather absurd combos that burn through a player's entire deck. The throne room, however, makes the play long and confusing when they start to get stacked (as my wife did with a bunch of throne rooms, laboratories, and a pair of golems). Editing deck to remove the throne room for a militia.