High Seas Plus

Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Smugglers
: 3

Gain a copy of a card costing up to 6 Treasure that the player to your right gained on his last turn.

Action
Caravan
: 4

At the start of your next turn, +1 Card.

Action
Duration
Pirate Ship
: 4

Choose one: Each other player reveals the top 2 cards of his deck, trashes a revealed Treasure that you choose, discards the rest, and if anyone trashed a Treasure you take a Coin token; or, +1 Treasure per Coin token you've taken with Pirate Ships this game.

Action
Attack
Explorer
: 5

You may reveal a Province card from your hand. If you do, gain a Gold card, putting it into your hand. Otherwise, gain a Silver card, putting it into your hand.

Action
Haven
: 2

Set aside a card from your hand face down. At the start of your next turn, put it into your hand.

Action
Duration
Steward
: 3

Choose one: +2 Cards; or +2 Treasure; or trash 2 cards from your hand.

Action
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Bazaar
: 5
Action
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
This game was custom designed
8
Average: 8 (3 votes)

Comments

A variant of High Seas where

A variant of High Seas where the Lookout is replaced with the Steward. The intent was to give a less random and more versatile card-trashing outlet.

Played this with 5 players,

Played this with 5 players, people buying Pirate ships from turn 1, and the game drug along forever... Over 2 1/2 hours...