Horrid Possession

Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Masquerade
: 3

Each player passes a card from his hand to the left at once. Then you may trash a card from your hand.

Action
Envoy
: 4

Reveal the top 5 cards of your deck. The player to your left chooses one for you to discard. Draw the rest.

Action
Scavenger
: 4

You may put your deck into your discard pile. Look through your discard pile and put one card from it on top of your deck.

Action
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Ambassador
: 3

Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it.

Action
Attack
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Band of Misfits
: 5

Play this as if it were an Action card in the Supply costing less than it that you choose. This is that card until it leaves play.

Action
Possession
: 6

The player to your left takes an extra turn after this one, in which you can see all cards he can and make all decisions for him.
Any cards he would gain on that turn, you gain instead; any cards of his that are trashed are set aside and returned to his discard pile at end of turn.

Action
This game was custom designed
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Comments

I recommend replacing Envoy

I recommend replacing Envoy with Adviser.

This set becomes a slog with larger groups; best not to play with more than 3 players.

Alternative variant: replace Envoy/Adviser with Haven, Savenger with Cartographer, and Contraband with Tactician.