My Favorite Card From Each Expansion

Fool's Gold
: 2

If this is the first time you played a Fool's Gold this turn, this is worth 1 Treasure, otherwise it's worth 4 Treasure.
When another player gains a Province, you may trash this from your hand. If you do, gain a Gold, putting it on your deck.

Reaction
Treasure
Squire
: 2

Choose one: +2 Actions; or +2 Buys; or gain a Silver.
When you trash this, gain an Attack card.

Action
Philosopher's Stone
: 3

When you play this, count your deck and discard pile.
Worth 1 treasure per 5 cards total between them (rounded down).

Treasure
Royal Carriage
: 5

Put this on your Tavern mat.
Directly after resolving an Action, if it's still in play, you may call this, to replay that Action.

Action
Reserve
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Black Market
: 3

Reveal the top 3 cards of the Black Market deck. You may buy one of them immediately. Put the unbought cards on the bottom of the Black Market deck in any order.

(Before the game, make a Black Market deck out of one copy of each Kingdom card not in the supply.)

Action
Market
: 5
Action
Fairgrounds
: 6

Worth 2 victory for every 5 differently named cards in your deck (round down).

Victory
King's Court
: 7

You may choose an Action card in your hand. Play it three times.

Action
This game was custom designed
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