Opposing Forces

Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Spy
: 4

Each player (including you) reveals the top card of his deck and either discards it or puts it back, your choice.

Action
Attack
Embassy
: 5

Discard 3 cards.
When you gain this, each other player gains a Silver.

Action
Margrave
: 5

Each other player draws a card, then discards down to 3 cards in hand.

Action
Attack
Oracle
: 3

Each player (including you) reveals the top 2 cards of his deck, and you choose one: either he discards them, or he puts them back on top in an order he chooses.

Action
Attack
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Council Room
: 5

Each player draws a card.

Action
Ill-Gotten Gains
: 5

When you play this, you may gain a Copper, putting it into your hand.
When you gain this, each other player gains a Curse.

Treasure
Mine
: 5

Trash a Treasure card from your hand. Gain a Treasure card costing up to 3 Treasure more, put it into your hand.

Action
This game was custom designed
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5.5
Average: 5.5 (2 votes)

Comments

Dominion's forces meet

Dominion's forces meet Hinterland's, with the Margrave facing the Militia, the Embassy the Council Room, the Oracle the Spy. This was fun and fast-paced.

I didn't like this set. Too

I didn't like this set. Too many similar cards, and there is no reason to buy an embassy with the superior margrave available.

I didn't like this set. Too

I didn't like this set. Too many similar cards, and there is no reason to buy an embassy with the superior margrave available.

I didn't like this set. Too

I didn't like this set. Too many similar cards, and there is no reason to buy an embassy with the superior margrave available.