A Prosperous New Year

Moneylender
: 4

Trash a Copper card from your hand. If you do, +3 Treasure.

Action
Thief
: 4

Each other player reveals the top 2 cards of his deck. If they revealed any Treasure cards, they trash one of them that your choose. You may gain any or all of these trashed cards. They discard the other revealed cards.

Action
Attack
Contraband
: 5

When you play this, the player to your left names a card. You can't buy that card this turn.

Treasure
Mountebank
: 5

Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.

Action
Attack
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
Quarry
: 4

While this is in play, Action cards cost 2 treasure less, but not less than 0 treasure.

Treasure
City
: 5

If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 treasure and +1 Buy.

Action
Laboratory
: 5
Action
Royal Seal
: 5

While this is in play, when you gain a card, you may put that card on top of your deck.

Treasure
Forge
: 7

Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.

Action
This game was custom designed
8
Average: 8 (1 vote)

Comments

Mix of big actions and big

Mix of big actions and big money. We are fairly new to Prosperity and pretty hooked on it at the moment, and this was a fun setup.

Swapped out the Contraband

Swapped out the Contraband for a moat, just for a cheaper purchase option. Had a LOT of fin.

Swapped out the Contraband

Swapped out the Contraband for a moat, just for a cheaper purchase option. Had a LOT of fin.

Swapped out the Contraband

Swapped out the Contraband for a moat, just for a cheaper purchase option. Had a LOT of fin.