Saboteur Heaven

Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Woodcutter
: 3
Action
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Merchant Ship
: 5

Now and at the start of your next turn: +2 Treasure.

Action
Duration
Witch
: 5

Each other player gains a Curse card.

Action
Attack
Native Village
: 2

Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand.

You may look at the cards on your mat at any time; return them to your deck at the end of the game.

Action
Ironworks
: 4

Gain a card costing up to 4 Treasure.

If it is an...

Action card, +1 Action
Treasure card, +1 Treasure
Victory card, +1 card

Action
Market
: 5
Action
Saboteur
: 5

Each other player reveals cards from the top of his deck until revealing one costing 3 Treasure or more. He trashes that card and may gain a card costing at most 2 Treasure less than it. He discards the other revealed cards.

Action
Attack
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
This game was randomly generated
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Comments

We played this randomly

We played this randomly generated game with 4 players. I got 2 Saboteurs early and played them for 4 turns in a row, and probably 6 turns out of 8.

One other player got a witch, and it avoided Saboteur, so he gave the 3 of us all the curses.

Final score: Witch guy 3 (his first 3 estates), the rest of us -1 (3 estates, 4 curses). :)

Definitely an odd (and hostile :) ) game