Second Gulf War

Chapel
: 2

Trash up to 4 cards from your hand.

Action
Village
: 3
Action
Militia
: 4

Each other player discards down to 3 cards in his hand.

Action
Attack
Procession
: 4

You may play an Action card from your hand twice. Trash it. Gain an Action card costing exactly 1 Treasure more than it.

Action
Rogue
: 5

If there are any cards in the trash costing from 3 Treasure to 6 Treasure, gain one of them. Otherwise, each other player reveals the top 2 cards of his deck, trashes one of them costing from 3 Treasure to 6 Treasure, and discards the rest.

Action
Attack
Market Square
: 3

When one of your cards is trashed, you may discard this from your hand. If you do, gain a Gold.

Action
Reaction
Death Cart
: 4

You may trash an Action card from your hand. If you don't, trash this.
When you gain this, gain 2 Ruins.

Action
Looter
Moneylender
: 4

Trash a Copper card from your hand. If you do, +3 Treasure.

Action
Graverobber
: 5

Choose one: Gain a card from the trash costing from 3 Treasure to 6 Treasure, putting it on top of your deck; or trash an Action card from your hand and gain a card costing up to 3 Treasure more than it.

Action
Witch
: 5

Each other player gains a Curse card.

Action
Attack
This game was custom designed
8
Average: 8 (1 vote)

Comments

Good synergy between

Good synergy between Graverobber and Death Cart. Consider using Bandit Camp instead of Village if you find the game is too quick.