Supply Burnout

Cellar
: 2

Discard any number of cards. +1 Card per card discarded.

Action
Smugglers
: 3

Gain a copy of a card costing up to 6 Treasure that the player to your right gained on his last turn.

Action
Bridge
: 4

All cards (including cards in players' hands) cost 1 Treasure less this turn, but not less than 0 Treasure.

Action
Island
: 4

Set aside this and another card from your hand. Return them to your deck at the end of the game.

Action
Victory
Throne Room
: 4

Choose an Action card in your hand. Play it twice.

Action
Great Hall
: 3
Action
Victory
Bishop
: 4

Trash a card from your hand. + victory tokens equal to half its cost in coins, rounded down. Each other player may trash a card from his hand.

Action
Ironworks
: 4

Gain a card costing up to 4 Treasure.

If it is an...

Action card, +1 Action
Treasure card, +1 Treasure
Victory card, +1 card

Action
Talisman
: 4

While this is in play, when you buy a card costing 4 treasure or less that is not a Victory card, gain a copy of it.

Treasure
City
: 5

If there are one or more empty Supply piles, +1 Card. If there are two or more, +1 treasure and +1 Buy.

Action
This game was custom designed
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7.90909
Average: 7.9 (11 votes)

Comments

The idea behind this setup is

The idea behind this setup is to maximize the chances of the three supply empty victory condition. Ironworks, Smugglers, and Talisman help drain the piles quickly. There can be a lot of crazy chaining with Throne Room, Ironworks, Island, and Great Hall. Effective use of the Bishop often swings victory, as can use of the Smugglers card or an extra Province. There are many tough choices to make. This game tends finish with fewer turns than a typical game so you have to move quickly to rack up victory points.

This is an awesome game!

This is an awesome game! Quite fast-paced and fun!

great game that can end

great game that can end quickly. Many different strategies.

We loved this game! All

We loved this game! All sorts of great combos. It's nice to have a game that ends with supply depletion instead of the standard Province grab.