Ups and Downs
![]()
: 2
Choose one: +2 Actions; or +2 Buys; or gain a Silver. Action
|
![]()
: 3
Draw until you have 6 cards in hand. When you gain a card, you may reveal this from your hand. If you do either trash that card, or put it on top of your deck. Action Reaction |
![]()
: 4
Gain a Spoils from the Spoils pile. Each other player gains a Ruins. Action Attack Looter |
![]()
: 5
Discard 3 cards. Action
|
![]()
: 5
Trash this. Each other player with 5 or more cards in hand reveals his hand and discards a card that you choose. Action Attack |
![]()
: 3
Trash a card from your hand. +1 Treasure per differently named Treasure in the trash. Action
|
![]()
: 4
You may trash an Action card from your hand. If you don't, trash this. Action Looter |
![]()
: 4
Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card. Action
|
![]() |
![]() |
- Login or register to post comments
- Played 0 timesLogin to flag as played
Comments
I set this up for a mate and
I set this up for a mate and his son, with platinums and colonies. There were a lot of neat tricks. Remodel was perhaps the least useful card with forage to do its job better.
I'd possibly switch remodel out for Bishop if you can be bothered with victory tokens. Or Engineer if you don't mind using debt cards.