Victory & Dishonesty II

Embargo
: 2

Trash this card. Put an Embargo token on top of a Supply pile.

When a player buys a card, he gains a Curse card per Embargo token on that pile.

Action
Swindler
: 3

Each other player trashes the top card of his deck and gains a card with the same cost that you choose.

Action
Attack
Gardens
: 4

Worth 1 Victory point for every 10 cards in your deck (rounded down).

Victory
Duke
: 5

Worth 1 Victory point per Duchy you have.

Victory
Wharf
: 5

Now and at the start of your next turn:

+2 Cards
+1 Buy

Action
Duration
Masquerade
: 3

Each player passes a card from his hand to the left at once. Then you may trash a card from your hand.

Action
Workshop
: 3

Gain a card costing up to 4 Treasure.

Action
Remodel
: 4

Trash a card from your hand. Gain a card costing up to 2 Treasure more than the trashed card.

Action
Market
: 5
Action
Nobles
: 6

Choose one: +3 Cards; or +2 Actions.

Action
Victory
This game was custom designed
None
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7.2
Average: 7.2 (5 votes)

Comments

Mik, do you draft for kingdom

Mik, do you draft for kingdom cards?

Sometimes. But I prefer to

Sometimes.
But I prefer to select cards to see how they work together.

We enjoyed it two player.

We enjoyed it two player. The balance was fun with Embargo. It took us awhile to play it, but plenty of comprehensive strategies to use against others. 8 of 10 for us!

We enjoyed it two player.

We enjoyed it two player. The balance was fun with Embargo. It took us awhile to play it, but plenty of comprehensive strategies to use against others. 8 of 10 for us!

Decent game. :)

Decent game. :)